Enormous amount of content.
A total overhaul of faction wars. Sieges, set piece battlefields, dynamic warfare. Ambient animations, new locations, new gear, Adversaries, reputation, custom weapon manufacturers, random seed generation.
Bug hunt and minor expansions to existing content. Will fix many outstanding issues.
More iterations for faction war system, more adversary and reputation expansions, and a bunch of random world encounters.
Four massive dungeons, each with multiple, randomly-selected scenarios for a fresh experience each time.
Minor content expansions and bugfixes. More iterations to faction warfare and starting scenarios.
Total overhaul of Kenshi’s combat system. Greater weapon specialisation; techniques based on weapon types. New block and dodge animations; new animal attacks.
Minor content expansions and bugfixes. Adversary and reputation systems mostly completed.
Procedural Quests I
First iteration of procedural quest system. Stay tuned.
And into the future…